Multiplayer · live pings
Public worlds, live right now
Every server here runs the browser client — no launcher and no port forwarding on your side. Pick a mode, check the ping, and join. Each address is pinged live over wss://, so what you see is what is actually up.
No servers listed yet. Run one already? Add it below.
Run an Eaglercraft server?
List it here so browser players can find it. We connect to the address before approving, so it has to be online and reachable over wss://.
How to join an Eaglercraft server
Joining a browser Minecraft server takes seconds. Find a server you like above and press Join — we open the matching client with the address ready. If a version does not auto-connect, copy the wss:// address, open the game and go to Multiplayer → Direct Connect, paste it, and press Join Server. Nothing to download either way.
Eaglercraft servers run the same software as regular Minecraft servers with a proxy that translates the browser's WebSocket connection into the standard Minecraft protocol. Most of them accept browser players and the official Java client at the same time.
Can MinePlay create a server for me?
No. MinePlay is a client and a directory, not a host. List your server submits a server that already exists and is already online so other players can find it here — we connect to the address first and reject anything that does not answer. If you just want to play with friends without running a server at all, open a shared world from singleplayer and send them the five-character join code.
What do the stats mean?
- Players— how many people are online right now, straight from the server's live query response.
- Ping — round-trip time from our pinger to the server. Lower is smoother; under 60 ms feels instant.
- Version — the Eaglercraft client version the server accepts. Pick a matching one on the play page; 1.8.8 covers most servers.